Post by Leonhardt on Mar 23, 2009 2:45:18 GMT 1
Quest Description: A large amount of Pirates are coming to attack Oakvale. Part 1 consists of the naval battle between the Heroes/Guards and the Pirates. Part 2 will consist of the battle that will take place after the pirates make landfall (This is assured to happen as the Guards only have so many ships and the Pirates have a whole fleet) You will be paid depending on how manyPirates/Guards you kill.
Quest Requester: Oakvale Mayor
Quest Location: The Western Sea, Oakvale
Quest Factions: Heroes (Good) Pirates (Evil)
Reward: Commission (Payment per kill)
Hero Kills:
Pirate Grunt (Cutlasses and Crossbows): 100G
Pirate Elite(Fire Augmented Cutlasses, Pickaxes and Crossbows): 150G
Pirate Invasion Leader(Fire Augmented Crossbows): 1000G
Pirate Admiral (Ship Captain, Cutlasses): 1000G
Pirate Captian (Main Leader, Legendary Cutlass: Harbinger): 5000G, Legendary Cutlass: Harbinger
Pirate Kills:
Guard Grunt (Longsword): 1000G
Guard Grunt (Longbow): 1500G
Guard Elite (Katana): 3000G
Guard Captain (Crossbow & Longsword): 5000G
Guard Leader (Legendary Greatsword: Justice): 10000G, Legendary Greatsword: Justice
Villager (Fists): 50G, Various spoils (Potions to Jewels to clothes)
The Guard faction only takes Good Heroes, and the Pirates only accept evil ones.
Other Notes:
Legendary Weapon: Harbinger
Augments: Lightning, Peircing, Sharpening, Health
Descripiton: A legendary weapon used by the first Pirate Lord to create massive thunderstorms to obliterate raid targets. Then, after they were left drowned by the storm, the pirates would then rush in and collect the spoils and any potential slaves.
Legendary Weapon: Justice
Augments: Righteous (More damage to evil people), Strength Boost (Anyone can wield it), Piercing, Sharpening
Description: A mighty and powerful weapon used to eliminate evil in any form. Used by the First Guard Leader to Kill the first Pirate Lord and end his reign of terror over the coastal cities of Albion.
Each Unit in each faction has a distinct weapon (In parentheses) which you can take as spoils if you wish. Legendary weapons cannot be taken due to Quest Regulations.
Quest Requester: Oakvale Mayor
Quest Location: The Western Sea, Oakvale
Quest Factions: Heroes (Good) Pirates (Evil)
Reward: Commission (Payment per kill)
Hero Kills:
Pirate Grunt (Cutlasses and Crossbows): 100G
Pirate Elite(Fire Augmented Cutlasses, Pickaxes and Crossbows): 150G
Pirate Invasion Leader(Fire Augmented Crossbows): 1000G
Pirate Admiral (Ship Captain, Cutlasses): 1000G
Pirate Captian (Main Leader, Legendary Cutlass: Harbinger): 5000G, Legendary Cutlass: Harbinger
Pirate Kills:
Guard Grunt (Longsword): 1000G
Guard Grunt (Longbow): 1500G
Guard Elite (Katana): 3000G
Guard Captain (Crossbow & Longsword): 5000G
Guard Leader (Legendary Greatsword: Justice): 10000G, Legendary Greatsword: Justice
Villager (Fists): 50G, Various spoils (Potions to Jewels to clothes)
The Guard faction only takes Good Heroes, and the Pirates only accept evil ones.
Other Notes:
Legendary Weapon: Harbinger
Augments: Lightning, Peircing, Sharpening, Health
Descripiton: A legendary weapon used by the first Pirate Lord to create massive thunderstorms to obliterate raid targets. Then, after they were left drowned by the storm, the pirates would then rush in and collect the spoils and any potential slaves.
Legendary Weapon: Justice
Augments: Righteous (More damage to evil people), Strength Boost (Anyone can wield it), Piercing, Sharpening
Description: A mighty and powerful weapon used to eliminate evil in any form. Used by the First Guard Leader to Kill the first Pirate Lord and end his reign of terror over the coastal cities of Albion.
Each Unit in each faction has a distinct weapon (In parentheses) which you can take as spoils if you wish. Legendary weapons cannot be taken due to Quest Regulations.